2025-11-20 20:02:48 +08:00

19 lines
378 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public enum TurnManagerStateEnum
{
WAIT = 0,
SETUP_STATE = 1,
SELF_STATE_START = 2,
ENEMY_STATE_START = 3,
}
public enum RequestsMethods // 事件方法
{
GET = 1, // 获取
PUT = 3, // 修改
POST = 0, // 默认发送, 不需要任何返回
DELETE = 2, // 删除
}