2025-11-20 20:41:47 +08:00

22 lines
506 B
C#

using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class HandCardAreaCollider : MonoBehaviour
{
[SerializeField] private TurnEventManagement turnManagement;
[SerializeField] private bool overThis;
private void OnMouseExit()
{
turnManagement.SetMouseOverHandCardArea(false);
overThis = false;
}
private void OnMouseOver()
{
turnManagement.SetMouseOverHandCardArea(true);
overThis = true;
}
}