2025-11-20 20:41:47 +08:00

23 lines
401 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class ActionData
{
public enum CharacterEnum
{
M1Friend,
M2Friend,
M3Friend,
M1Enemy,
M2Enemy,
M3Enemy
}
[System.Serializable]
public class CharacterItem
{
public CharacterEnum characterEnum;
public GameObject prefab;
}
}