23 lines
401 B
C#
23 lines
401 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class ActionData
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{
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public enum CharacterEnum
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{
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M1Friend,
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M2Friend,
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M3Friend,
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M1Enemy,
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M2Enemy,
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M3Enemy
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}
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[System.Serializable]
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public class CharacterItem
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{
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public CharacterEnum characterEnum;
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public GameObject prefab;
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}
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} |