25 lines
554 B
C#
25 lines
554 B
C#
using System;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class TurnUIManager : MonoBehaviour
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{
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[SerializeField] private TurnEventManagement turnManager;
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[SerializeField] private RectTransform inEnemyTurnTooltip;
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public void OnButtonDownEndTurn()
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{
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turnManager.ExitSelfTurn();
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}
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public void EnterEnemyTurn()
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{
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inEnemyTurnTooltip.gameObject.SetActive(true);
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}
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public void ExitEnemyTurn()
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{
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inEnemyTurnTooltip.gameObject.SetActive(false);
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}
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} |