2025-11-12 18:08:24 +08:00

124 lines
4.5 KiB
C#

using System;
using System.Collections;
using System.Collections.Generic;
using DG.Tweening;
using UnityEngine;
public class Card : MonoBehaviour
{
// ========= serializeField ========
[SerializeField] private int coast = 9;
[HideInInspector] public int ID;
// ========= private =========
// ***************************
private Canvas canvas;
private SpriteRenderer sprite_renderer;
private bool is_drag = false;
// ========= Hover Message =========
private readonly Vector3 hover_position = Vector3.zero;
private readonly Quaternion hover_rotation = Quaternion.identity;
private const int hover_layer_sort_order = 100;
private readonly float hover_duration = 0.15f;
private struct CardStatus
{
public Vector3 POSITION;
public Quaternion ROTATION;
public Vector3 SCALE;
public int SORTING_ORDER;
}
private CardStatus card_status = new CardStatus();
// ========= debug =========
private readonly Vector3 debug_draw_position = Vector3.zero;
// ****************************
// ========= private =========
private void Awake()
{
sprite_renderer = GetComponent<SpriteRenderer>();
canvas = transform.Find("Canvas").GetComponent<Canvas>();
if (canvas.renderMode == RenderMode.WorldSpace && canvas.worldCamera == null)
{
canvas.worldCamera = Camera.main;
}
m_msg_draw_card();
}
// ******* Mouse ***********
private void OnMouseDrag()
{
if (is_drag) return;
if (CardEventOS.Instance.LOCK_GET(CardEventData.LOCK_EXCLUSIVE_CARD_ENUM.SORRY_PLEASE_LOCK_I_DRAG_CARD) && !is_drag) return;
CardEventOS.Instance.LOCK_APPLY(CardEventData.LOCK_EXCLUSIVE_CARD_ENUM.SORRY_PLEASE_LOCK_I_DRAG_CARD);
Sequence seq = DOTween.Sequence();
seq.Join(transform.DOMove(hover_position, hover_duration));
seq.Join(transform.DOScale(card_status.SCALE * 2f, hover_duration));
seq.Join(transform.DORotateQuaternion(hover_rotation, hover_duration));
sprite_renderer.sortingOrder = hover_layer_sort_order;
canvas.sortingOrder = hover_layer_sort_order + 1;
is_drag = true;
}
private void OnMouseUp()
{
Sequence seq = DOTween.Sequence();
seq.Join(transform.DOMove(card_status.POSITION, hover_duration));
seq.Join(transform.DOScale(card_status.SCALE, hover_duration));
seq.Join(transform.DORotateQuaternion(card_status.ROTATION, hover_duration));
seq.OnComplete(() =>
{
CardEventOS.Instance.LOCK_RELEASE(CardEventData.LOCK_EXCLUSIVE_CARD_ENUM.SORRY_PLEASE_LOCK_I_DRAG_CARD);
is_drag = false;
});
sprite_renderer.sortingOrder = card_status.SORTING_ORDER;
canvas.sortingOrder = card_status.SORTING_ORDER + 1;
}
// **************************
private void m_msg_draw_card()
{
CardEventOS.Instance.EVENT_REGISTER<CardEventData.STRUCT_EVENT_DRAW_CARD>(
CardEventData.EVENT_REGISTER_CARD_ENUM.EXCUSE_ME_PLEASE_LET_ME_DRAW_CARD, callback);
void callback(CardEventData.STRUCT_EVENT_DRAW_CARD args)
{
// 不接受其他ID的卡牌以及其他消息
if (args.ID != ID) return;
Vector3 move_position = args.POSITION;
Quaternion rotation = args.ROTATION;
float duration = args.DURATION;
int layer_sort_order = args.LAYER_SORT_ORDER;
move_position.z = -layer_sort_order * 0.5f;
sprite_renderer.sortingOrder = layer_sort_order * 2;
canvas.sortingOrder = layer_sort_order * 2 + 1;
Sequence seq = DOTween.Sequence();
seq.Join(transform.DOMove(move_position, duration));
seq.Join(transform.DORotateQuaternion(rotation, duration));
seq.OnComplete(() =>
{
// 记录默认数值
card_status.POSITION = move_position;
card_status.ROTATION = rotation;
card_status.SCALE = transform.localScale;
card_status.SORTING_ORDER = layer_sort_order * 2;
});
}
}
private void m_msg_drop_card()
{
// string event_name = "ExcuseMePleaseLetMeDropCard";
// CardEventSystem.Instance.event_register(event_name);
}
private void m_animation_drop_card()
{
}
}