19 lines
458 B
C#
19 lines
458 B
C#
using System;
|
|
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
|
|
public class EventUISvc : MonoBehaviour
|
|
{
|
|
private CombatScenarioEventOS combatScenarioEventOS;
|
|
|
|
private void Start()
|
|
{
|
|
combatScenarioEventOS = CombatScenarioEventOS.Instance;
|
|
}
|
|
|
|
public void OnButtonDownEndTurn()
|
|
{
|
|
combatScenarioEventOS.EVENT_TRIGGER(EventData.EVENT_REGISTER_EVENT_ENUM.EVENT_LET_OS_DROP_CARD, true);
|
|
}
|
|
} |