25 lines
501 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class TurnEnemyManager : MonoBehaviour
{
public void SetupEnemyManager()
{
}
public void SetDebugEnemyTurn()
{
StartCoroutine(enumerator());
IEnumerator enumerator()
{
for (var i = 0; i <= 3; i++)
{
yield return new WaitForSeconds(1);
}
TurnManagerEvent.CallTurnManagerExitEnemyTurn();
}
}
}