19 lines
476 B
C#
19 lines
476 B
C#
using System;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class EventSvcUI : MonoBehaviour
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{
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private CombatScenarioEventOS combatScenarioEventOS;
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private void Start()
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{
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combatScenarioEventOS = CombatScenarioEventOS.Instance;
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}
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//
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// public void OnButtonDownEndTurn()
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// {
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// combatScenarioEventOS.EVENT_TRIGGER(EventData.EVENT_REGISTER_EVENT_ENUM.EVENT_LET_OS_DROP_CARD, true);
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// }
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} |