14 lines
528 B
C#
14 lines
528 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class RoomPrefabItem : MonoBehaviour
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{
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[SerializeField] public HomeMapSO.RoomType roomType;
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[SerializeField] private Vector2Int position;
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[SerializeField] private List<Vector2Int> placeholder_position_list;
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public List<Vector2Int> m_recv_get_placeholder_position_list() => placeholder_position_list;
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public Vector2Int m_recv_get_position() => position;
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public HomeMapSO.RoomType m_recv_get_room_type() => roomType;
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} |