2025-12-01 14:22:40 +08:00

25 lines
507 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class TurnEnemyManager : MonoBehaviour
{
public void setup_enemy_manager()
{
}
public void debug_enemy_turn()
{
StartCoroutine(enumerator());
IEnumerator enumerator()
{
for (var i = 0; i <= 3; i++)
{
yield return new WaitForSeconds(1);
}
TurnManagerEvent.call_turn_manager_exit_enemy_turn();
}
}
}