2025-10-10 00:53:27 +08:00

25 lines
629 B
C#

using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class MapVisualizer : MonoBehaviour
{
[HideInInspector] public HomeMapSO SOHomeMap;
[HideInInspector] public MapListener mapListener;
private void Start()
{
this.self_initialize_room_data();
}
// TODO: 从存档文件读取数据
// 初始化房间数据, 创建默认的雕像房间
private void self_initialize_room_data()
{
mapListener.m_send_SOMap_create_a_room(
position: new Vector2Int(0, 0),
room_type: HomeMapSO.RoomType.StatueRoom);
}
}