2025-10-08 16:31:53 +08:00

20 lines
392 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class GridCell : MonoBehaviour
{
private BuildManager manager;
private Vector2Int position;
public void Init(BuildManager mgr, Vector2Int pos)
{
manager = mgr;
position = pos;
}
private void OnMouseDown()
{
// manager.place_building(position);
}
}