using System; using System.Collections; using System.Collections.Generic; using UnityEngine; public class TurnManagerEvent { public static event Action OnSetCardID; public static void BroadcastSetCardID() => OnSetCardID?.Invoke(); // public event Action OnMoveCardGoCardDeck; // public void BroadcastMoveCardToCardDeck(Card.MoveCardGoDeckMessage goDeckMessage) => OnMoveCardGoCardDeck?.Invoke(goDeckMessage); }