using System; using System.Collections; using System.Collections.Generic; using Unity.VisualScripting; using UnityEngine; public class BuildCollider : MonoBehaviour { private void OnTriggerEnter2D(Collider2D other) { Debug.Log("Collision Enter" ); } private void OnTriggerStay2D(Collider2D other) { Debug.Log("Collision Stay"); } private void OnTriggerExit2D(Collider2D other) { Debug.Log("Collision Exit"); } }