diff --git a/Assets/00_scripts/Events/TurnScripts/TurnBackup/Card1.cs b/Assets/00_scripts/Events/TurnScripts/TurnBackup/Card1.cs index eb573a1..1fbcf19 100644 --- a/Assets/00_scripts/Events/TurnScripts/TurnBackup/Card1.cs +++ b/Assets/00_scripts/Events/TurnScripts/TurnBackup/Card1.cs @@ -129,7 +129,7 @@ public class Card1 : MonoBehaviour public void DrawCard(STRUCT_TURN_CARD.LET_CARD_DEAL_SELF args) { - List verificationList = new() { REQUEST_METHODS.POST }; + List verificationList = new() { RequestsMethods.POST }; if (!turnSingleton.VerificationRequestsMethods(args.METHOD, verificationList)) return; if (!turnSingleton.VerificationSystemStatus(turnManager.GetState(), TURN_OS_STATE.STAY_SELF_TURN)) return; if (!turnSingleton.VerificationActionStatus(turnManager.GetActionState(), TURN_ACTION_STATE.DEAL_RUNNING)) return; @@ -158,7 +158,7 @@ public class Card1 : MonoBehaviour public void DropCard(STRUCT_TURN_CARD.LET_CARD_DROP_SELF args) // 弃牌 { - List verificationList = new() { REQUEST_METHODS.DELETE }; + List verificationList = new() { RequestsMethods.DELETE }; if (!turnSingleton.VerificationRequestsMethods(args.METHOD, verificationList)) return; card_status.SCALE = transform.localScale; diff --git a/Assets/00_scripts/Events/TurnScripts/TurnBackup/TurnDataEnum1.cs b/Assets/00_scripts/Events/TurnScripts/TurnBackup/TurnDataEnum1.cs index 38b96f7..a654194 100644 --- a/Assets/00_scripts/Events/TurnScripts/TurnBackup/TurnDataEnum1.cs +++ b/Assets/00_scripts/Events/TurnScripts/TurnBackup/TurnDataEnum1.cs @@ -3,13 +3,7 @@ using System.Collections.Generic; using Unity.VisualScripting; using UnityEngine; -public enum REQUEST_METHODS // 事件方法 -{ - GET = 1, // 获取 - PUT = 3, // 修改 - POST = 0, // 默认发送, 不需要任何返回 - DELETE = 2, // 删除 -} + public enum TURN_ACTION_STATE { diff --git a/Assets/00_scripts/Events/TurnScripts/TurnBackup/TurnDataStruct.cs b/Assets/00_scripts/Events/TurnScripts/TurnBackup/TurnDataStruct.cs index 9060396..9d312cf 100644 --- a/Assets/00_scripts/Events/TurnScripts/TurnBackup/TurnDataStruct.cs +++ b/Assets/00_scripts/Events/TurnScripts/TurnBackup/TurnDataStruct.cs @@ -6,7 +6,7 @@ public struct STRUCT_TURN_OS { public struct LET_OS_DEAL_CARD // 系统发牌 { - public REQUEST_METHODS METHOD; + public RequestsMethods METHOD; public int DEFAULT_HAND_CARD_COUNT; // 手牌数量 public int DECK_CARD_COUNT; // 牌堆数量 public float MOVE_ANIMATION_DURATION; // 移动动画时长 @@ -30,7 +30,7 @@ public struct STRUCT_TURN_CARD { public struct LET_CARD_DEAL_SELF // 抽卡 { - public REQUEST_METHODS METHOD; + public RequestsMethods METHOD; public int ID; public Vector3 POSITION; public Quaternion ROTATION; @@ -41,7 +41,7 @@ public struct STRUCT_TURN_CARD public struct LET_CARD_DROP_SELF // 弃牌 { - public REQUEST_METHODS METHOD; + public RequestsMethods METHOD; public int ID; public Vector3 POSITION; public float DURATION; diff --git a/Assets/00_scripts/Events/TurnScripts/TurnBackup/TurnSingleton.cs b/Assets/00_scripts/Events/TurnScripts/TurnBackup/TurnSingleton.cs index b6fb62e..19138dc 100644 --- a/Assets/00_scripts/Events/TurnScripts/TurnBackup/TurnSingleton.cs +++ b/Assets/00_scripts/Events/TurnScripts/TurnBackup/TurnSingleton.cs @@ -22,7 +22,7 @@ public class TurnSingleton : MonoBehaviour DontDestroyOnLoad(gameObject); } - public bool VerificationRequestsMethods(REQUEST_METHODS method, List verificationList) + public bool VerificationRequestsMethods(RequestsMethods method, List verificationList) { if (verificationList == null) {