diff --git a/Assets/00_scripts/Events/TurnScripts/CharacterManager.cs b/Assets/00_scripts/Events/TurnScripts/TurnBackup/CharacterManager1.cs similarity index 99% rename from Assets/00_scripts/Events/TurnScripts/CharacterManager.cs rename to Assets/00_scripts/Events/TurnScripts/TurnBackup/CharacterManager1.cs index 3a35a1b..72c4708 100644 --- a/Assets/00_scripts/Events/TurnScripts/CharacterManager.cs +++ b/Assets/00_scripts/Events/TurnScripts/TurnBackup/CharacterManager1.cs @@ -3,7 +3,7 @@ using System.Collections; using System.Collections.Generic; using UnityEngine; -public class CharacterManager : MonoBehaviour +public class CharacterManager1 : MonoBehaviour { // ========= SerializeField ============= [SerializeField] private List friendPrefabs; diff --git a/Assets/00_scripts/Events/TurnScripts/CharacterManager.cs.meta b/Assets/00_scripts/Events/TurnScripts/TurnBackup/CharacterManager1.cs.meta similarity index 100% rename from Assets/00_scripts/Events/TurnScripts/CharacterManager.cs.meta rename to Assets/00_scripts/Events/TurnScripts/TurnBackup/CharacterManager1.cs.meta diff --git a/Assets/00_scripts/Events/TurnScripts/TurnBackup/TurnEventManagement.cs b/Assets/00_scripts/Events/TurnScripts/TurnBackup/TurnEventManagement.cs index f8c84a4..286cc03 100644 --- a/Assets/00_scripts/Events/TurnScripts/TurnBackup/TurnEventManagement.cs +++ b/Assets/00_scripts/Events/TurnScripts/TurnBackup/TurnEventManagement.cs @@ -12,7 +12,7 @@ public class TurnEventManagement : MonoBehaviour [SerializeField] private float everyCardDropDuration = 0.12f; // 系统弃牌时间 [SerializeField] private float everyCardDragDuration = 0.15f; // 系统拖拽卡牌时间 [SerializeField] private TurnUIManager UIManager; - [SerializeField] private CharacterManager characterManager; + [SerializeField] private CharacterManager1 characterManager; // ======== private ======== private readonly List handCardList = new();