28 lines
689 B
C#
28 lines
689 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public struct STRUCT_TURN_OS
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{
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public struct LET_OS_DEAL_CARD // 系统发牌
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{
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public REQUEST_METHODS METHOD;
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public int HAND_CARD_COUNT; // 手牌数量
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public int DECK_CARD_COUNT; // 牌堆数量
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public float DURATION; // 动画时长
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}
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}
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public struct STRUCT_TURN_CARD
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{
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public struct LET_CARD_DEAL_SELF // 弃牌
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{
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public REQUEST_METHODS METHOD;
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public int ID;
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public Vector3 POSITION;
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public Quaternion ROTATION;
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public Vector3 SCALE;
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public int LAYER_SORT_ORDER;
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public float DURATION;
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}
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}
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