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2025-11-18 01:08:04 +08:00
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class EventUISvc : MonoBehaviour
{
public void OnButtonDownEndTurn()
{
CombatScenarioEventOS.Instance.EVENT_TRIGGER(EventData.EVENT_REGISTER_CARD_ENUM.EVENT_LET_OS_END_TURN, true);
}
}