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C#
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using System;
using System.Collections;
using System.Collections.Generic;
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using Unity.VisualScripting;
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using UnityEngine;
public class CardEventSvc
{
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private readonly Dictionary<CardOSData.EVENT_REGISTER_CARD_ENUM, List<Action<object>>> eventActions = new();
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private readonly Dictionary<CardOSData.EVENT_REGISTER_CARD_ENUM, Type> eventBindMap = new()
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{
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{ CardOSData.EVENT_REGISTER_CARD_ENUM.EVENT_LET_ME_DRAW_CARD, typeof(CardOSData.STRUCT_EVENT_DRAW_CARD) },
{ CardOSData.EVENT_REGISTER_CARD_ENUM.EVENT_LET_OS_DEAL_CARD_FINISH, typeof(int) },
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{ CardOSData.EVENT_REGISTER_CARD_ENUM.EVENT_LET_ME_DROP_CARD, typeof(CardOSData.STRUCT_EVENT_DROP_CARD) }
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};
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public void EVENT_REGISTER<T>(CardOSData.EVENT_REGISTER_CARD_ENUM event_name, Action<T> callback) where T : struct
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{
if (!eventBindMap.ContainsKey(event_name))
{
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Debug.LogError($"申请注册事件错误: 未绑定的数据类型{event_name}");
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return;
}
if (eventBindMap[event_name] != typeof(T))
{
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Debug.LogError($"申请注册事件错误: 数据类型不匹配{event_name}");
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return;
}
if (!eventActions.ContainsKey(event_name))
eventActions[event_name] = new List<Action<object>>();
void wrapper(object obj) => callback((T)obj);
eventActions[event_name].Add(wrapper);
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Debug.Log($"申请注册事件: {event_name}");
}
public void EVENT_UNREGISTER<T>(CardOSData.EVENT_REGISTER_CARD_ENUM event_name, Action<T> callback) where T : struct
{
if (!eventBindMap.ContainsKey(event_name))
{
Debug.LogError($"取消注册事件错误: 未绑定的数据类型{event_name}");
return;
}
if (eventBindMap[event_name] != typeof(T))
{
Debug.LogError($"取消注册事件错误: 数据类型不匹配{event_name}");
return;
}
if (!eventActions.ContainsKey(event_name))
{
Debug.LogError($"取消注册事件错误: 未找到事件");
return;
}
void wrapper(object obj) => callback((T)obj);
eventActions[event_name].Remove(wrapper);
Debug.Log($"取消注册事件: {event_name}");
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}
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public void EVENT_TRIGGER(CardOSData.EVENT_REGISTER_CARD_ENUM event_name, object data)
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{
if (!eventBindMap.ContainsKey(event_name))
{
Debug.LogError($"触发事件错误: 未绑定的数据类型{event_name}");
return;
}
if (data == null || data.GetType() != eventBindMap[event_name])
{
Debug.LogError($"触发事件错误: 数据类型不匹配{event_name}");
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return;
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}
if (!eventActions.ContainsKey(event_name))
{
Debug.LogError($"触发事件错误: 未找到事件");
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return;
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}
eventActions[event_name].ForEach(action => action.Invoke(data));
Debug.Log($"触发事件: {event_name}");
}
}